Deliberate Inequality

So I was recently reading this article on Polygon about unequal racial representations in gaming, and it got my mind jogging. Oftentimes, when someone calls out a system or representation for being racist/sexist/homophobic/whatever, people less versed in the subject are quick to come out and ask what the big deal is, that the person is looking too far into things, claim that it’s a part of the “creative vision” or that SJWs are trying to censor art (that they agree with, of course), etc. In any case, I believe that some of these responses stem from a misunderstanding of some of the basics of social justice analysis.

I think that many people believe that racism et al are only actually worthy of being pointed out if examples of them were done deliberately with malicious intent. For example, my father complains about how the media seems to always be complaining about racism in regards to police activity or their representation in Hollywood, and yet would quite likely stand up for someone if somebody was slinging racial slurs at them in public and discriminating against them in an obvious manner. People like him probably find these “smaller issue” social justice concerns to be extremely frivilous, get burnt out from hearing them all the time and definitely do not consider themselves racist. Unfortunately, due to a lack of interest or education on the subject, they are missing the underlying, unconscious issues in society which are contributing to the lingering of racism/sexism/etc. This often means that people concerned with social equality need to be concerned not so much with the less-common and clearly unacceptable examples of deliberate racism, but moreso with the unintentional examples.

Honestly, I find that deliberate examples of inequality are potentially less offensive than the unintentional, ingrained ones where people don’t even realize that they’re being potentially offensive. To link back to the start of the article, think about how big budget video games and movies rarely feature a hero who is a white, a male and a power fantasy of some sort. Think of how Assassin’s Creed: Unity ditched the option to play as a female assassin, claiming that they didn’t have the development time or budget to do it (which was promptly revealed to be a bullshit excuse, they just didn’t prioritize the female audience). Another good example is in Warhammer 40,000. Every couple months, someone comes onto the Dakka Dakka forums and asks where all the non-whites are in 40k. The simple answer is that there ARE other races in the Warhammer universe, and there are a handful of examples of them in 40k art, but it has literally not even occurred to the painters to paint any of their soldiers non-white. Honestly, I fell into the same trap with my 40k armies. When I was growing up, it never even occurred to me to paint any of my Space Wolves anything other than white. When I started an Imperial Guard army years later, I still didn’t think to paint them anything other than white for quite some time, until one of those Dakka Dakka topics pointed out the issue. We all have our own blind spots where we don’t even realize that we’re missing out on a chance at equality, or at least to make a conscious artistic decision one way or the other.

This is why the Bechdel test is so crazy – women rarely speak to one another about something other than a man because of the way that the screenplay is written. When 2 women speak, they have to advance the plot in some way by the very nature of the narrative. However, the fact that most movies fail the Bechdel test really shows how marginalized women are in movies, and that they aren’t generally the ones who the movie really cares for. It shows that women are not prioritized in the scripts, nor are they generally the focus, and generally serve as little more than plot convenience, especially when they speak to one another (because rarely do they bother to have 2 real women characters with any agency). My friend and I were watching the 1998 Godzilla, which isn’t an overtly sexist film by any means. However, we were commenting on it the whole time, when halfway through I was suddenly struck by the realization that the film had bombed the Bechdel test. There were only a couple scenes in the whole movie which featured two women talking to one another, and they spent all of them talking about a guy as the focal point to set up the love story subplot. It really illustrates where the film’s real focus is, and the fact that it’s so common is distressing (and let’s not even mention the 2014 Godzilla, which doesn’t even feature a single scene with more than one woman in it with a speaking role… this is a frighteningly common reality in movies).

What about deliberate examples of inequality though? The Witcher 3 is getting taken to task for apparent sexism in the game (although I’ll admit, Feminist Frequency does not have the best track record of picking good, clear examples). I haven’t played The Witcher 3 unfortunately, so I can’t comment, but one complaint that sounds valid is that the game features a lot of gendered insults when you play as a female character (or when they’re around at least… again, haven’t played it). Moral judgments about it aside, can we at least agree that having such marked differences in the insults directed at male and female characters is sexist? How odd would it be if enemies taunted your male game hero by saying they were weak, had a small dick, couldn’t pleasure their partner, or threatened to sexually assault them if they fail? Unfortunately, this is a strangely common trope for women in video games: quite a long time ago I wrote about Lollipop Chainsaw, a game I actually rather enjoyed, but lamented how the enemies will frequently call the protagonist a “bitch”, “slut” and threaten to violently sexually assault her. This also apparently happens all the time when you play as Catwoman in Batman: Arkham City – there’s a 6 minute video on Youtube of nothing but the instances where enemies hurl gendered insults at her, which is kind of insane. On the more positive end of the scale, I recently replayed the Tomb Raider reboot on PS4 and, despite the island being inhabited by violent, insane, foul-mouthed sailors, I didn’t find the game any less “realistic” for not having them sling gendered insults at Lara all the time. Rather, they simply act as if she was any other badass running around kicking their asses, and shout out her actions (“she’s flanking us!”) rather than taunts.

While gendered insults are undeniably sexist just by definition (male characters get generic taunts, female characters are taunted based on their gender), that isn’t to say that this is something that needs to be eliminated necessarily. I’m wondering if the point that Sarkseesan is trying to make (and the one she tries to make whenever she picks a really questionable example) is simply pointing this out to bring awareness to this potential issue in gaming, rather than saying “This is bad and needs to be eliminated from gaming RIGHT NOW.” If anything, it is more likely stopping devs from taking this sort of thing for granted and trying to get them to be more deliberate when they utilize gendered insults and female characters – is being beaten down and shamed for their gender key to the experience that the devs want to give the player when playing as a female character?

One common mistake that inexperienced writers make is when they try to make their story “mature”, they tend to overcompensate and just saturate it in misery, rape and constant violence. This causes the plot to be completely forgotten or overshadowed, and the acts themselves to feel meaningless. The fix, of course, is for the writer to be more deliberate with the use of mature themes, so that they have the impact that they SHOULD have. Rape, sexism and the like can be used in fiction effectively, but artists should be very deliberate when doing so and do it with the expectation of some potential backlash.

Like, in Season 6 can we finally get to a storyline other than “Who is going to try to rape Sansa this year?”

For example, I hardly want to call myself a great writer, but this deliberate inequality is something I have tried to take into account with my own sci-fi novel I have been working on. It takes place around a thousand years after humanity undergoes a biological revolution and colonizes the galaxy. Racism and sexism aren’t totally dead, but they are significantly diminished because the fearful have turned their attention towards bio-engineered organisms. As a result, women and men (of various races) hold equally prominent positions within the civilian and military structures without people having to comment on it. Homo/trans-phobia is also considered a non-issue in the universe of the story. One major character is bisexual and hated by basically everyone, but no one even thinks to belittle him for his “queerness”. When deliberate inequality is brought up, it is done to show characterization, not just because I decreed that this story featuring six foot spiders and space magic has to be “realistic”. This is not pressuring me to conform to diversity, this is making my story far more interesting and opening up more avenues for creativity than if I stuck to my own narrow “vision”.

People seem to assume that criticism is an attempt at censorship (a misunderstanding which helped kickstart the whole GamerGate movement…). They claim that criticizing media for just fitting with the status quo and featuring “realistic” examples of sexism/racism/etc is an attack on the creative rights of the artist. However, I think that criticism should be seen more as an attempt at artistic improvement. By pointing out examples of inequality, critics are effectively saying “this art would be improved if the female characters weren’t such a flat plot device, consider making them more interesting in the future, because it will enrich the narrative”, or “I would enjoy this more if they weren’t calling the female protagonist a ‘slut’ or ‘whore’ all the time, this is grating for me because I hear these sorts of insults get hurled at my sex all the time”. The artist is free to accept or dismiss that criticism however they wish, but if they dismiss it then they shouldn’t expect not to be criticized for it.

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Back from the Dead

So… obviously it’s been more than a couple weeks. Working 8 to 4 every weekday and only getting weekends off leaves me with surprisingly less time than I was expecting, especially when I have to juggle blogging with novel writing, gaming, painting and social life.

Blogging on a schedule (when it is basically being done for free) was becoming a bit of a chore – especially when I worked on retrospectives. You’re looking at setting aside a few hours a week to write, which obviously cuts into other hobbies significantly (I was basically setting aside my novel in order to update the blog on a weekly basis, while juggling all my other interests). Initially, I started this blog as something I could throw on a resume, in hopes of landing some job in a writing field. However, when I landed a job that wasn’t Tim fething Hortons, the priority suddenly fell off. I’d prefer for blogging to be a fun hobby rather than an obligation. I know I’m making excuses here, but I figure that the record should be set straight on why I went on hiatus for so long.

So what has been going on in the last year? Well, for starters, my the novel is progressing fairly well (over 65k words so far, so probably around half way through the first draft), although my writing speed makes George R.R. Martin look like Sonic the Hedgehog. I got a PS4 and a new computer, which has opened up lots of new opportunities in regards to video and photo editing (not to mention it’s the first time I’ve really been able to take PC gaming seriously). I also started a small Sisters of Battle army which is pretty awesome, I’ll see about posting pictures at some point. Oh and I placed 6th and 2nd in two local Warhammer 40k tournaments, which was great, and actually ended up winning best sportsman at one of them as well! I have also done some paintballing as the season has started, but I will probably get in less this year for a number of reasons. First of all, I’m saving up for a car for my 25th birthday. Secondly, it seems like everyone is getting married, so my time (and money) is already being spoken for this summer in regards to that.

As for the blog though… I probably won’t be posting all that often still… sorry to get anyone’s hopes up. I’ve been super-tempted to make a post for the past few months, but never actually got around to doing so. I imagine I will continue to make infrequent updates, but I can’t see myself doing weekly posts like I used to. We’ll see if that means that the retrospectives series’ are totally dead in the water now, but I’d at least like to finish the Shreks someday. In any case though, I’d like to post on occasion when I have something on my mind and then see where we go from there. In any case, I’ve got a couple topics I’d like to discuss in the future so hopefully that gets us started again. ūüôā

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Quick Fix: Multi-media News

Hello fine readers, thanks for coming back for the weekly update! I was going to write on something more… controversial to say the least, but it’s just not coming to me. Maybe I’ll find the words for it next week, but for now it’s on the back-burner. Anyway, that means that we get to talk about the generally less-heavy news in pop culture instead! As most nerds will tell you, San Diego Comic-con just ended and brought with it some major entertainment news. Probably foremost amongst these is the announcement of a¬†Superman vs. Batman movie. Clearly this is DC’s attempt to kickstart a shared universe much like Marvel studios is enjoying now. Of course, this brings with it its own problems… like how Batman could possibly win against Superman… *SPOILER* especially now that he is willing to kill for the greater good. Again, I’m not entirely sure how this is going to get worked out, but it could be potentially monumental if it can all come together.

Next on the agenda are a couple of potential¬†movies that I’ve been following for some time which are looking for support. The first of these is¬†Dredd 2, the proposed sequel to a movie I’ve been gushing about since it came out. Seriously, if you haven’t seen it yet, do so. It’s amazing, and deserves a sequel. The official news is that DVD and Blu-ray sales of the film have been through the roof and fan support is overwhelmingly high. This means that the likelihood of a sequel being made have skyrocketed. Back around December when I saw the box office figures for Dredd¬†I was aghast – I was certain a sequel would never get made, with a status as a cult classic in a decade or two being the film’s best bet for success. However, it’s now looking quite likely that we’ll see a sequel, maybe 50/50. I just hope the same minds are behind it so we won’t get let down!

The other potential film I’ve been following is a¬†Warhammer 40,000 fan film, The Lord Inquisitor. It was announced shortly after the official 40k movie, Ultramarines¬†was released (to tepid reception) and looks like it will blow it out of the water. The movie’s being made by Erasmus Brosdau, one of the designers at Crytek (a video game studio famous for Crysis¬†and originators of the¬†Far Cry¬†series). The only sad thing about The Lord Inquisitor was that it looked like we were going to be waiting a couple years for a 15 minute short… until now anyway. Brosdau is looking for financial backing to get The Lord Inquisitor¬†turned into a full-length CGI animated movie. I first got into 40k 10 years ago and back then I thought the setting would make for an awesome movie. In fact, I can’t believe it took until 2010 before we saw an official 40k movie… unfortunately that movie, Ultramarines,¬†was a pretty bland representation of the universe. If The Lord Inquisitor¬†receives its backing, it should be a faithful version of what makes the 40k universe so awesome. I’m really looking forward to seeing where this goes in the future.

Finally, the biggest piece of pop culture news all week for me is this picture:

YES. Dawn of the Planet of the Apes is well underway and I have little doubt that it is going to be amazing. Matt Reeves directing? YES. Rick Jaffa and Amanda Silver are back writing? AWESOME. Andy Serkis is back as Caesar? HELL YES. Hell, even the supporting cast looks good with such big names as Gary Oldman and Kerri Russell. I loved Rise of the Planet of the Apes Рhopefully this one will be even better!

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