7 thoughts on “The Unhinged Evolution of Video Game Magazine Ads”

  1. Dude this was a blast to read. I actually collect game adverts from 90s/00s so eBay leaves me with empty pockets some months. I’m from England/UK and our gaming magazine adverts were also wild. I was 14yo in 1997 so these gaming magazines (and adverts) for me were some of my fondest memories. I remember even thinking they were risqué back then, they absolutely gave 0 fucks and I loved it! It’s cool to see the USA also went just as edgy though the UK didn’t lean into the guns, murder, bombings angle as much (kinda messed up, looking back at how blatant EGM could be). Anyway just wanted to say I had a lot of fun reading over these man. Appreciated!

    1. Thanks for the comment, I had a ton of fun researching and writing this. I was actually quite surprised at just how unhinged the ads were back before I even started getting into video game magazines. While I do think that EGM made for a good case study, I know that there were a bunch of crazy ads out there that I wasn’t able to see because I stuck with one primary source… kinda makes me want to do a part 2, but the amount of research that would take is daunting to say the least. In any case, glad you enjoyed this! 😀

  2. This is such a well-made article and a blast to read! For the record I was born in ’98 and was too young to get a eyeful of these unhinged as all hell print ads. Some of them are really interesting to look at from a visual arts perspective, though looking back I’m more amused and a tiny bit frightened at how sexually charged and adult oriented some of these ads are for E-rated children’s games.

    I do like how you pointed out how truly awful Sega’s advertising game was when it came to the Saturn (not counting Japan, given the Saturn’s success there). It’s a pity because the Saturn is a truly underrated console; but once I saw those old Saturn commercials on YouTube I really wouldn’t have blamed anybody deciding not to buy one. Some of those commercials and print ads are just outright upsetting to look back on now.

    1. Definitely, Sega just fell off a cliff during the Saturn era and never got their footing back. They got some of their swagger back for the Dreamcast, but it was too little too late.

      And yeah, it’s wild that the raunchiest ads were consistently for kids’ games. I have to assume that they felt like kids would buy the games anyway and they were trying to convince older people to try the games out, or they were appealing to kids who “don’t want to play kids stuff”. Either way, it was shockingly prevalent.

      1. Rereading the article again, I realized that these kinds of ads died off isn’t just because of games maturing as a medium, going mainstream and bringing in millions of dollars in industry revenue as well as major cultural shifts, but also how ratings boards really tightened their belts about advertising.

        Say what you will about the ESRB and their leniency towards rating games, but they absolutely will clamp down on anything resembling the edgy, sexually charged game ads of yesteryears. I included this secondary source detailing their ARC guidelines, it’s fascinating stuff: https://www.esrb.org/ratings/principles-guidelines/

        1. Ahh interesting, that definitely explains the drop-off in sexually-charged E-rated game ads. That said, it would depend on when these guidelines went into effect, whether more lenient international territories had more unhinged ads since they didn’t have these guidelines, and whether they would have even mattered since gaming magazines were dead by the late 2000s. Really interesting source for further research though! 🙂

          1. Take my words with a grain of salt as the ESRB doesn’t specify when the guidelines were formed. I theorize ARC was formed sometime around the mid-to-late 2000s, which was when print was slowly dying. Most ratings boards were very hands off with edgy game ads when they were just formed and purely focused on the content within games; I think it was around the time after Hot Coffee and the controversy over Elder Scrolls IV: Oblivion being re-rated from T to M that had companies thinking “well shit, we actually can’t get away with anything!” and the ESRB deciding that advertising self-regulation was the way to go as well.

            I should note that PEGI has very similar guidelines that formed a bit later; no unhinged edgy ads there either unless you want a hefty fine. https://pegi.info/pegi-code-of-conduct

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